


If you’ve been keeping track at home, at the end of Halo 3 Master Chief and Cortana were afloat in a vessel, lost in deep space, and awaiting their next call to arms. However, given the opportunity to come in with a fresh set of eyes that were no longer dealing with serious franchise fatigue, my takeaways were far more positive this time around. Personally, I was always on the fence about Halo 4 in general. This approach seems to have paid dividends, while also allowing keyboard jockeys the chance to progressively savor each morsel of John 117’s career. One of the biggest unknowns from the launch of Halo: The Master Chief Collection was: how would the game fare? After it was beaten into oblivion upon its initial launch, 343 Industries opted to pace itself and focus on releasing one game at a time on PC. Now that the Halo 4 installment is available for PC, does it still hold up? Quite a bit has changed in the last eight years. Thankfully, Xbox Games Studios and 343 Industries have seen fit to port their uber-collection of Master Chief titles to PC, albeit taking their damn sweet time in the process. Having never owned an original Xbox, ironically enough, that means that my first Halo experience was actually on PC. I used to joke that Microsoft needed to rename Halo’s primary protagonist “Master Thief,” because that bastard has stolen more hours and money from me than I’m willing to admit.
